AUDIOREEL
FOR GAMES
Making sound assets, Fmod + UE5 implementation for One Way Home
Created sound assets and made Wwise implementation for Dungeon of Destiny.
Created sound assets for one mobile first-person shooter game
(I Will show results soon...)
Created sound assets and made Fmod implementation for Patch World

Created sound assets for Matchcraft: Efir Adventure.
Created sound assets and implemented them in Unity with custom C# scripts
Created linear sound design for test task
Created sound assets for Iron World.
WWISE PROJECT
Wwise implementation of tank tracks
FMOD PROJECT
Footsteps, gunshots, ambience sounds, interactive music and car engine.
RE-SOUND DESIGNS
FOR METAVERSE
I worked for a year as Lead Sound Designer and Composer for the Homespace Metaverse project.
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